_half_height | CoordSystem2d | [protected] |
_half_min_dim | CoordSystem2d | [protected] |
_half_width | CoordSystem2d | [protected] |
_height | CoordSystem2d | [protected] |
_max | CoordSystem2d | [protected] |
_ndc_offset | CoordSystem2d | [protected] |
_values | Array2d< T > | [protected] |
_width | CoordSystem2d | [protected] |
allocate() | Array2d< T > | [inline, protected] |
Array2d() | Array2d< T > | [inline] |
Array2d(const Array2d< T > &arr) | Array2d< T > | [inline] |
clear(int clear_val=0) | Array2d< T > | [inline] |
CoordSystem2d() | CoordSystem2d | [inline] |
height() const | CoordSystem2d | [inline] |
max() const | CoordSystem2d | [inline] |
ndc_offset() | CoordSystem2d | [inline] |
ndc_to_pix(CNDCpt &ndc) const | CoordSystem2d | [inline] |
ndc_to_uint(CNDCpt &ndc) const | CoordSystem2d | [inline] |
pix_in_range(Cpoint2i &pix) const | CoordSystem2d | [inline] |
pix_to_ndc(Cpoint2i &pix) const | CoordSystem2d | [inline] |
pix_to_uint(Cpoint2i &pix) const | CoordSystem2d | [inline] |
resize(uint new_w, uint new_h) | Array2d< T > | [inline, virtual] |
set_ndc_offset(CNDCvec &v) | CoordSystem2d | [inline] |
uint_in_range(uint id) const | CoordSystem2d | [inline] |
uint_to_ndc(uint id) const | CoordSystem2d | [inline] |
uint_to_pix(uint id) const | CoordSystem2d | [inline] |
val(uint id) const | Array2d< T > | [inline] |
val(CNDCpt &ndc) const | Array2d< T > | [inline] |
val(Cpoint2i &pix) const | Array2d< T > | [inline] |
val(int x, int y) const | Array2d< T > | [inline] |
width() const | CoordSystem2d | [inline] |
~Array2d() | Array2d< T > | [inline, virtual] |
~CoordSystem2d() | CoordSystem2d | [inline, virtual] |