action.C [code] | |
action.H [code] | |
alert_box.H [code] | |
alert_box_icon_exclaim.H [code] | |
alert_box_icon_info.H [code] | |
alert_box_icon_jot.H [code] | |
alert_box_icon_question.H [code] | |
alert_box_icon_warn.H [code] | |
animator.C [code] | |
animator.H [code] | |
appear.C [code] | Contains the implementation of the APPEAR class |
appear.H [code] | Contains the definition of the APPEAR class |
aux_ref_image.C [code] | |
aux_ref_image.H [code] | |
base_collide.H [code] | |
base_jotapp.C [code] | |
base_jotapp.H [code] | |
base_ref_image.C [code] | |
base_ref_image.H [code] | |
basic_texture.C [code] | |
basic_texture.H [code] | |
bbox.C [code] | |
bbox.H [code] | |
bedge.C [code] | |
bedge.H [code] | |
bface.C [code] | |
bface.H [code] | |
bfilters.H [code] | |
bmesh.C [code] | |
bmesh.H [code] | |
bmesh_curvature.C [code] | Contains the implementation of the curvature computation classes for the BMESH class |
bmesh_curvature.H [code] | Contains the declaration of the curvature computation classes for the BMESH class |
body.H [code] | |
bsimplex.C [code] | |
bsimplex.H [code] | |
buffer_ref_image.C [code] | |
buffer_ref_image.H [code] | |
bvert.C [code] | |
bvert.H [code] | |
cam.C [code] | |
cam.H [code] | |
cam_edit.C [code] | |
cam_edit.H [code] | |
cam_focus.C [code] | |
cam_focus.H [code] | |
cam_fp.C [code] | |
cam_fp.H [code] | |
cam_pz.C [code] | |
cam_pz.H [code] | |
collide.C [code] | |
collide.H [code] | |
color.C [code] | |
color.H [code] | |
color_id_texture.C [code] | |
color_id_texture.H [code] | |
color_mesh.C [code] | |
colors.H [code] | |
command.C [code] | |
command.H [code] | Contains the definition of the COMMAND class. A class representing a command that can be done and undone. Some derived classes are also defined here |
config.C [code] | |
config.H [code] | |
control_frame.C [code] | |
control_frame.H [code] | |
control_line.C [code] | |
control_line.H [code] | |
cpmesh.C [code] | |
creases_texture.C [code] | |
creases_texture.H [code] | |
curvature_texture.C [code] | Contains the implementation of the classes that implement the curvature visualization gTexture |
curvature_texture.H [code] | Contains the definitions of the classes that implement the curvature visualization gTexture |
curvature_ui.C [code] | Contains the implementation of the class for the UI for manipulating curvature related GTextures |
curvature_ui.H [code] | Contains the definitions of classes for the UI for manipulating curvature related gTextures (i.e. LineDrawingTexture, CurvatureTexture, etc.) |
data_item.C [code] | |
data_item.H [code] | |
definer.C [code] | |
definer.H [code] | |
dev.C [code] | |
dev.H [code] | |
devpoll.C [code] | |
devpoll.H [code] | |
distrib.C [code] | |
distrib.H [code] | |
dlhandler.C [code] | |
dlhandler.H [code] | |
dots.C [code] | |
dots.H [code] | |
dots_ex.C [code] | |
dots_ex.H [code] | |
draw_widget.C [code] | |
draw_widget.H [code] | Contains the definition of the DrawWidget class |
drawable.H [code] | |
easel_manager.C [code] | Contains the implementation of the EaselManager class |
easel_manager.H [code] | |
edge_frame.H [code] | |
edge_strip.C [code] | |
edge_strip.H [code] | |
error.C [code] | |
error.H [code] | |
fader_texture.C [code] | |
fader_texture.H [code] | |
file.C [code] | |
file.H [code] | |
file_listbox.C [code] | |
file_listbox.H [code] | |
file_select.H [code] | |
file_select_icon_arrow_down.H [code] | |
file_select_icon_arrow_up.H [code] | |
file_select_icon_blank.H [code] | |
file_select_icon_disc.H [code] | |
file_select_icon_disc_load.H [code] | |
file_select_icon_disc_save.H [code] | |
file_select_icon_doc.H [code] | |
file_select_icon_doc_r.H [code] | |
file_select_icon_doc_x.H [code] | |
file_select_icon_drive.H [code] | |
file_select_icon_folder.H [code] | |
file_select_icon_folder_dot.H [code] | |
file_select_icon_folder_plus.H [code] | |
file_select_icon_folder_r.H [code] | |
file_select_icon_folder_up.H [code] | |
file_select_icon_folder_up_old.H [code] | |
file_select_icon_folder_x.H [code] | |
file_select_icon_jot.H [code] | |
file_select_icon_scroll.H [code] | |
fit.C [code] | |
flat_shade.C [code] | Contains the implementation fo the FlatShadeTexture GTexture and related classes |
flat_shade.H [code] | Contains the definition of the FlatShadeTexture GTexture and related classes |
fps.C [code] | |
fps.H [code] | |
frame_time_observer.H [code] | |
fsa.C [code] | Contains the implementation of FSA (finite state automata) classes |
fsa.H [code] | Contains the definition of FSA (finite state automata) classes |
fstream.H [code] | |
gel.C [code] | |
gel.H [code] | |
gel_filt.C [code] | |
gel_filt.H [code] | |
gel_obs.H [code] | |
gel_set.C [code] | |
gel_set.H [code] | |
geom.C [code] | |
geom.H [code] | |
geom_obs.H [code] | |
gest_guards.H [code] | |
gest_int.C [code] | |
gest_int.H [code] | |
gesture.C [code] | |
gesture.H [code] | |
gesture_box_drawer.C [code] | |
gesture_box_drawer.H [code] | |
gl_extensions.C [code] | Contains the implementation of the Jot interface for loading OpenGL extensions |
gl_extensions.H [code] | To use OpenGL extensions, just include this header |
gl_sphir_tex_coord_gen.C [code] | |
gl_sphir_tex_coord_gen.H [code] | |
gl_tex_coord_gen.C [code] | |
gl_tex_coord_gen.H [code] | |
gl_util.H [code] | Contains several OpenGL related utility functions |
gl_view.C [code] | |
gl_view.H [code] | |
glew.C [code] | |
glew.H [code] | |
glew_singleton.C [code] | Contains the implementation of the GLEWSingleton class |
glew_singleton.H [code] | Contains the definition of the GLEWSingleton class |
global.C [code] | Contains values of epsilon constants from global.H and the implementation of the setEpsAbsMath function |
global.H [code] | The basic include file for mlib; defines constants and inline utility functions |
glsl_halo.C [code] | |
glsl_halo.H [code] | |
glsl_hatching.C [code] | |
glsl_hatching.H [code] | |
glsl_marble.C [code] | |
glsl_marble.H [code] | |
glsl_normal.C [code] | |
glsl_normal.H [code] | |
glsl_paper.C [code] | |
glsl_paper.H [code] | |
glsl_perlin_test.C [code] | |
glsl_perlin_test.H [code] | |
glsl_shader.C [code] | |
glsl_shader.H [code] | |
glsl_solid.C [code] | |
glsl_solid.H [code] | |
glsl_toon.C [code] | |
glsl_toon.H [code] | |
glsl_toon_halo.C [code] | |
glsl_toon_halo.H [code] | |
glsl_xtoon.C [code] | |
glsl_xtoon.H [code] | |
glui_dialogs.C [code] | |
glui_dialogs.H [code] | |
glui_menu.C [code] | |
glui_menu.H [code] | |
glut_event.c [code] | |
glut_init.c [code] | |
glut_input.c [code] | |
glut_overlay.c [code] | |
glut_tablet.c [code] | |
glut_wacom.c [code] | |
glut_win.c [code] | |
glut_winsys.C [code] | |
glut_winsys.H [code] | |
glutint.h [code] | |
glutwacom.h [code] | |
glxew.H [code] | |
gtexture.C [code] | |
gtexture.H [code] | |
halftone_shader.C [code] | |
halftone_shader.H [code] | |
halftone_shader_ex.C [code] | |
halftone_shader_ex.H [code] | |
hash.C [code] | |
hash.H [code] | |
hash_types.H [code] | |
hidden_line.H [code] | |
hspline.C [code] | |
hspline.H [code] | |
hybrid.H [code] | |
icon2d.C [code] | |
icon2d.H [code] | |
image.C [code] | |
image.H [code] | |
io.C [code] | |
io_manager.C [code] | |
io_manager.H [code] | |
ioblock.C [code] | |
ioblock.H [code] | |
iostream.H [code] | |
iv2sm.C [code] | |
jitter.H [code] | |
jot_vars.H [code] | |
jotappconfig.C [code] | |
kbd.C [code] | |
kbd.H [code] | |
kbd_nav.C [code] | |
kbd_nav.H [code] | |
key_line.C [code] | |
key_line.H [code] | |
key_menu.C [code] | Contains the implementation of the KeyMenu class |
key_menu.H [code] | Contains the definition of the KeyMenu class |
layerutil.h [code] | |
ledge.C [code] | |
ledge.H [code] | |
ledge_strip.C [code] | |
ledge_strip.H [code] | |
lface.C [code] | |
lface.H [code] | |
light.H [code] | |
line.H [code] | Contains the definition of the Line class |
line3d.C [code] | |
line3d.H [code] | |
line_drawing.C [code] | Contains the implementation of the classes that implement the "Line Drawing" rendering style gTexture |
line_drawing.H [code] | Contains the definitions of the classes that implement the "Line Drawing" rendering style GTexture |
linear_sys.H [code] | Solution of systems of linear equations and eigenvalue decomposition. Some are patterned after the code in Numerical Recipes, but with a bit of the fancy C++ template thing happening |
linklist.H [code] | |
lmesh.C [code] | |
lmesh.H [code] | |
lpatch.C [code] | |
lpatch.H [code] | |
lstrip.C [code] | |
lstrip.H [code] | |
lvert.C [code] | |
lvert.H [code] | |
lvert_strip.C [code] | |
lvert_strip.H [code] | |
m2sm.C [code] | |
manip.C [code] | |
manip.H [code] | |
mat4.C [code] | Contains the definitions of member functions for the Mat4 class |
mat4.H [code] | Contains the declaration of the Mat4 class, a 4x4 matrix class |
mem_push.C [code] | |
mem_push.H [code] | |
menu.H [code] | |
merge.C [code] | |
mesh_global.C [code] | |
mesh_global.H [code] | |
mesh_select_cmd.C [code] | Contains the implementation of the MESH_SELECT_CMD class |
mesh_select_cmd.H [code] | Contains the definition of the MESH_SELECT_CMD class. A COMMAND class for selecting faces, edges and vertices on a mesh |
mi.C [code] | |
mi.H [code] | |
mmenu.C [code] | |
mmenu.H [code] | |
mod.H [code] | |
mode_name.C [code] | Contains the implementation of the ModeName class |
mode_name.H [code] | Contains the definition of the ModeName class |
mouse.C [code] | |
mouse.H [code] | |
msld.C [code] | |
msld.H [code] | |
nearest_pt.H [code] | Contains the nearest_pt_to_line_seg function |
net.C [code] | |
net.H [code] | |
net_types.C [code] | |
net_types.H [code] | |
normals_texture.C [code] | |
normals_texture.H [code] | |
obj2sm.C [code] | |
objreader.C [code] | Contains the implementation of the OBJReader class |
objreader.H [code] | Contains the definition of the OBJReader class. A class for reading .obj files into meshes |
pack.H [code] | |
paper_effect.C [code] | |
paper_effect.H [code] | |
paper_effect_base.C [code] | |
paper_effect_base.H [code] | |
patch.C [code] | Contains the implementation of the Patch class |
patch.H [code] | Contains the definition of the Patch class and related classes |
pen.C [code] | Contains the implementation of the Pen class |
pen.H [code] | Contains the definition of the Pen class |
pen_manager.C [code] | Contains the implementation of the PenManager class |
pen_manager.H [code] | Contains the defintion of the PenManager class |
perlin.C [code] | |
perlin.H [code] | |
plane.C [code] | Implementation of non-inline methods of class Plane |
plane.H [code] | Contains the definition of the Plane class. A 3D oriented plane class |
platform.H [code] | |
ply.C [code] | |
ply.H [code] | |
ply2sm.C [code] | |
png2sm.C [code] | |
point2.C [code] | Contains the implementation of non-inline functions of the Point2 class and the Point2list class |
point2.H [code] | Contains the declarations of the Point2 and Point2list classes |
point2i.H [code] | Contains the definitions of the Point2i and Vec2i classes |
point3.C [code] | Contains the implementation of non-inline functions of the Point3 class and the Point3list class |
point3.H [code] | Contains the declarations of the Point3 and Point3list classes |
point3i.H [code] | Contains the definition of the Point3i class |
pointlist.C [code] | Contains the implementation of non-inline functions of the Pointlist class |
pointlist.H [code] | Contains the declaration of the Pointlist class |
points.C [code] | Contains the definitions of various static constants for the coordinate system classes. Also contains the implementation of various non-inlined functions for these classes |
points.H [code] | Definitions of geometry classes for various coordinate systems.
- Remarks:
- This file should probably be renamed to something like coordinate_systems.H
|
polyline.H [code] | |
print_mesh.C [code] | |
qinv.C [code] | |
quat.C [code] | Contains the implementation of the non-inline functions of the Quat class.
This code comes in part from Ken Shoemake's article on quaternions (available at ftp://ftp.cis.upenn.edu/pub/graphics/shoemake/quatut.ps.Z) |
quat.H [code] | Contains the definition of the Quat class. A quaternion class |
random.C [code] | Contains the implementation of the non-inline functions of the RandomGen class |
random.H [code] | Contains the definition of the RandomGen class |
ray.C [code] | |
ray.H [code] | |
recorder.C [code] | |
recorder.H [code] | |
recorder_ui.C [code] | |
recorder_ui.H [code] | |
ref.H [code] | |
ref_image.C [code] | |
ref_image.H [code] | |
ref_img_client.H [code] | |
rendering_mode.H [code] | Contains the definitions of classes that make it easier to create gTextures that have multiple rendering modes. That is, they have multiple ways to achieve the same effect. The mode that is used usually depends on the capabilities of the graphics card that is available |
reverse.C [code] | |
rgba.H [code] | |
rtti.H [code] | |
run_avg.H [code] | |
shadow.H [code] | |
shadowable.C [code] | |
shadowable.H [code] | |
show_tris.H [code] | |
sil_frame.H [code] | |
sils_texture.C [code] | |
sils_texture.H [code] | |
simplex_array.H [code] | |
simplex_data.C [code] | |
simplex_data.H [code] | |
simplex_filter.H [code] | |
simplex_frame.H [code] | |
sm2iv.C [code] | |
sm2obj.C [code] | |
smooth_shade.C [code] | Contains the implementation of the SmoothShadeTexture GTexture and related classes |
smooth_shade.H [code] | Contains the definition of the SmoothShadeTexture class and related classes |
smview.C [code] | |
solid_color.C [code] | |
solid_color.H [code] | |
split.C [code] | |
sps.C [code] | |
sps.H [code] | |
statistics.H [code] | Statistical functions |
stop_watch.H [code] | |
stream.C [code] | |
stream.H [code] | |
stripcb.H [code] | |
strpool.C [code] | |
strstream.H [code] | |
subdiv_calc.H [code] | |
subdivide.C [code] | |
support.H [code] | |
tab_fn.H [code] | Contains the definition of the TabulatedFunction class |
tablet.C [code] | |
tablet.H [code] | |
test_app.C [code] | |
test_app.H [code] | |
test_mesh.C [code] | |
tex_coord_gen.C [code] | |
tex_coord_gen.H [code] | |
text2d.C [code] | |
text2d.H [code] | |
texture.C [code] | |
texture.H [code] | |
texturegl.C [code] | |
texturegl.H [code] | |
thread.H [code] | |
thread_mutex.H [code] | |
time.H [code] | |
toon_texture_1D.C [code] | |
toon_texture_1D.H [code] | |
tri_strip.C [code] | |
tri_strip.H [code] | |
tri_strips_texture.H [code] | |
tty.C [code] | |
tty.H [code] | |
tty_glut.H [code] | |
tty_unix.H [code] | |
tty_win.H [code] | |
util.H [code] | |
uv_data.C [code] | |
uv_data.H [code] | |
uv_mapping.C [code] | |
uv_mapping.H [code] | |
vec2.H [code] | Contains the definition of the Vec2 class, a 2D vector class |
vec3.H [code] | Contains the defintion of the Vec3 class, a 3D vector class |
vec4.C [code] | Contains implementations of non-inlined functions for the Vec4 class |
vec4.H [code] | Contains the declaration of the Vec4 class, a 4D vector class |
vert_attrib.H [code] | |
vert_frame.H [code] | |
vert_strip.C [code] | |
vert_strip.H [code] | |
view.C [code] | |
view.H [code] | |
vieweasel.C [code] | Contains the implementation of the VIEW_EASEL class |
vieweasel.H [code] | Contains the definition of the VIEW_EASEL class |
wacom.h [code] | |
warn_once.H [code] | |
wglew.H [code] | |
winsys.H [code] | |
wireframe.C [code] | |
wireframe.H [code] | |
world.C [code] | |
world.H [code] | |
xtoon_texture.C [code] | |
xtoon_texture.H [code] | |
zcross_extractor.C [code] | Contains the implementation of the ZCrossExtractor class |
zcross_extractor.H [code] | Contains the definition of the ZCrossExtractor class. A class for extracting zero crossing lines of arbitrary scalar fields on a mesh |
zcross_path.C [code] | |
zcross_path.H [code] | |
zxsil_frame.H [code] | |
zxsils_texture.C [code] | |
zxsils_texture.H [code] | |