_blended | GL_VIEW | [protected] |
_checked_line_widths | GL_VIEW | [protected, static] |
_checked_point_sizes | GL_VIEW | [protected, static] |
_focusPending | GL_VIEW | [protected] |
_max_line_width | GL_VIEW | [protected, static] |
_max_point_size | GL_VIEW | [protected, static] |
_min_line_width | GL_VIEW | [protected, static] |
_min_point_size | GL_VIEW | [protected, static] |
_opaque | GL_VIEW | [protected] |
_paintResize | GL_VIEW | [protected] |
_resizeH | GL_VIEW | [protected] |
_resizePending | GL_VIEW | [protected] |
_resizeW | GL_VIEW | [protected] |
_resizeX | GL_VIEW | [protected] |
_resizeY | GL_VIEW | [protected] |
check_line_widths() | GL_VIEW | [protected, static] |
check_point_sizes() | GL_VIEW | [protected, static] |
clear_draw_buffer() | GL_VIEW | [protected, virtual] |
depth_compare(const void *a, const void *b) | GL_VIEW | [static] |
draw_bb(mlib::CWpt_list &) const | GL_VIEW | [virtual] |
draw_frame(CAMdata::eye=CAMdata::MIDDLE) | GL_VIEW | [protected, virtual] |
draw_lines(CARRAY< mlib::Wline > &lines, CCOLOR &color, double alpha, double width, bool do_stipple) | GL_VIEW | [static] |
draw_objects(CGELlist &, CAMdata::eye=CAMdata::MIDDLE) | GL_VIEW | [protected, virtual] |
draw_pts(mlib::CWpt_list &pts, CCOLOR &color, double alpha, double size) | GL_VIEW | [static] |
draw_setup() | GL_VIEW | [protected, virtual] |
draw_wpt_list(mlib::CWpt_list &pts, CCOLOR &color, double alpha, double width, bool do_stipple) | GL_VIEW | [static] |
end_buf_read() | GL_VIEW | [virtual] |
end_line_smooth() | GL_VIEW | [static] |
end_point_smooth() | GL_VIEW | [static] |
end_polygon_offset() | GL_VIEW | [static] |
get_cursor() | GL_VIEW | [inline, virtual] |
gl_version() | GL_VIEW | [static] |
GL_VIEW() | GL_VIEW | [inline] |
init_line_smooth(GLfloat width, GLbitfield mask=0, GLfloat *a=0) | GL_VIEW | [inline, static] |
init_point_smooth(GLfloat size, GLbitfield mask=0, GLfloat *a=0) | GL_VIEW | [static] |
init_polygon_offset() | GL_VIEW | [inline, static] |
init_polygon_offset(float factor, float units, GLenum mode=GL_POLYGON_OFFSET_FILL) | GL_VIEW | [static] |
load_cam_mat(CAMdata::eye) | GL_VIEW | [protected, virtual] |
load_proj_mat(CAMdata::eye) | GL_VIEW | [protected, virtual] |
paint() | GL_VIEW | [virtual] |
poly_ext_available() | GL_VIEW | [static] |
prepare_buf_read() | GL_VIEW | [virtual] |
print_gl_errors(Cstr_ptr &) | GL_VIEW | [static] |
read_pixels(uchar *, bool alpha=false) | GL_VIEW | [virtual] |
set_cursor(int i) | GL_VIEW | [inline, virtual] |
set_focus() | GL_VIEW | [inline, virtual] |
set_size(int w, int h, int x, int y) | GL_VIEW | [virtual] |
set_stereo(stereo_mode m) | GL_VIEW | [inline, virtual] |
setup_light(int i) | GL_VIEW | [protected] |
setup_lights(CAMdata::eye=CAMdata::MIDDLE) | GL_VIEW | [protected, virtual] |
setup_scissor() | GL_VIEW | [protected, virtual] |
setup_stencil() | GL_VIEW | [protected, virtual] |
sort_blended_objects(CGELlist &) | GL_VIEW | [protected, virtual] |
stencil_draw(STENCILCB *, GELlist *objs=0) | GL_VIEW | [virtual] |
swap_buffers() | GL_VIEW | [virtual] |
~GL_VIEW() | GL_VIEW | [inline, virtual] |