#include "mesh/mi.H"
#include "dots.H"
#include "gtex/glsl_toon.H"
#include "gtex/ref_image.H"
Include dependency graph for dots.C:
Go to the source code of this file.
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GTexture * | get_toon_shader (Patch *p) |
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static bool | debug = Config::get_var_bool("DEBUG_DOTS", false) |
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Definition at line 12 of file dots.C. References Config::JOT_ROOT(), and GLSLToonShader::set_tex(). Referenced by DotsShader::DotsShader(), DotsShader_EX::DotsShader_EX(), and GLSLHatching::GLSLHatching(). |
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