#include <map>
#include "mesh/mi.H"
#include "dots_ex.H"
#include "gtex/glsl_toon.H"
#include "gtex/ref_image.H"
#include "mesh/uv_data.H"
#include "mesh/lmesh.H"
#include "mesh/ledge_strip.H"
#include "mesh/vert_attrib.H"
#include "gl_sphir_tex_coord_gen.H"
Include dependency graph for dots_ex.C:
Go to the source code of this file.
Classes | |
class | UV_grad |
class | UV_attrib |
class | StripTexCoordsCB3 |
Functions | |
GTexture * | get_toon_shader (Patch *p) |
Variables | |
static bool | debug = Config::get_var_bool("DEBUG_DOTS", false) |
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Definition at line 251 of file dots_ex.C. References Config::JOT_ROOT(), and GLSLToonShader::set_tex(). |
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